> SYSTEM: ACTIVE // The Matrix is everywhere.

TERMINAL TACTICS is a tactical turn-based strategy game played

entirely through a Command Line Interface. Every action is a

command typed in a retro-futuristic terminal emulator.

No drag-and-drop. No click-to-move. Just you, your squad,

and a hostile network waiting to be infiltrated.

─── FEATURES ───────────────────────────────────────────

▪ COMMAND-DRIVEN COMBAT — mv, atk, scan, ovw, heal, build.

  Every action is a terminal command. Full command reference

  available in-game via `help`.

▪ DETERMINISTIC — Zero RNG. Damage is calculated purely from

  positioning (front/flank/rear), elevation, and unit abilities.

  Every outcome is knowable.

▪ 7 UNIT CLASSES — Knight, Archer, Scout, Medic, Engineer,

  Sniper, and Commander — each with unique abilities and

  synergies.

▪ FOG OF WAR — Line of sight, vision ranges, and permanent

  terrain memory. Scouts are invisible when stealthed.

▪ SUDO ULTIMATES — Root Access Points power game-changing

  commands: teleport, full-map reveal, and 200% damage strikes.

▪ SINGLE-PLAYER AI — Practice against 3 difficulty levels

  (Easy / Medium / Hard) with a tactical decision engine.

▪ REAL-TIME MULTIPLAYER — Face other operatives in live

  PvP matches with turn timers and typing indicators.

▪ KERNEL PANIC EVENTS — Random environmental hazards after

  turn 3: SEGFAULT, OVERCLOCK, and REBOOT.

▪ ACHIEVEMENTS — 6 unlockable badges tracking your greatest

  tactical victories.

─── CONTROLS ───────────────────────────────────────────

All commands are typed. No mouse required (but supported).

  mv A2 A5     Move unit

  atk C4 E4    Attack enemy

  end          End turn

  help         List all commands

  sudo mv      Bypass obstacles (1 RAP)

─── CREDITS ───────────────────────────────────────────

Built with React + Convex + Tailwind CSS.

Runtime: Bun. Font: JetBrains Mono.

Published 1 day ago
StatusReleased
PlatformsHTML5
Authormansyar
GenreStrategy
Tagscli, Cyberpunk, Multiplayer, PvP, Retro, Tactical, terminal, Turn-based
Code licenseMIT License
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
MultiplayerServer-based networked multiplayer
AI DisclosureAI Assisted, Code

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